Bandana: When you finish the game without submitting to the torture you will go off into the sunset with Meryl but just before she will find a bandana with the words limetless sewn on. If you wait out the creditts and save the game, the next time you play it you will restart the game with the bandana in your inventory. It will allow you infinate ammo.
Camera: You can get a digital camera with a security level 4 or up card, a little stealth and a block of C4 plastic explosive. At the end of the hall where you blow open a hole to go face Ocelot another wall can be blown open to reveal two doors one level 6 the other 4. The camera is in the level 4 door. You can take pictures and save them in an album on your memory card but it takes up 2 blocks.
I'm not sure exactly how this works but you can find phantom images of the game production team if you take pictures in the following places:
1. Kojima: Otacon lab (the picture frame to the right)
2. Matsuhana: Hallway of corpses (outside Otacons lab)
3. Sato: Comm Tower A (roof destroyed by a Hind D missiles)
4. Nakamura: In Meryl's blood pool (where she is sniped)
5. Shinkawa: Deep in Sniper Wolf's hallway behind the second pillar
6. Uehara: Edge of elevator (the one were the ravens are)
7. Negishi: Sewage waterfall
8. Mizutani: When fighting Metal Gear
9. Korekado: Men's restroom
10. Sasaki: Picture frames in the Commanders room
11. Sonoyama: Torture machine
12. Toyota: Container in the middle of Raven's warehouse
13. Kozyou: Behind the watertank-like structure in the Canyon
14. Shimizu: Wolf dog cave (first crawling point)
15. Kaneda: The mirror located in the Women's restroom
16. Fukushima: Heliport, looking out to sea from cliff
17. Takade: Ninja room, glass edge
18. Fujimura: Elevator, in the Comm Tower B complex
19. Shikama: Electric floor
20. Kimura: Metal Gear underground base, tip of of Metal Gear's railgun
21. Kobayashi: Rock in canyon
22. Okajima: Maggots of the real DARPA Chef in cell
23. Nishimura: Next to Baker's corpse
24. Mukaide: Reflection in wolfdog cave puddle
25. Onoda: Where Baker is tied up
26. Kitao: Decoy Octopus (fake DARPA chief) corpse
27. Yoshimura: Dead end of air duct
28. Hirano: Elevator (Comm Twr B) deep in the shaft of top level
29. Muraoka: Water in cargo dock
30. Ishiyama: Heliport top of building
31. Ito: Inside elevator to tank hangar
32. Jerem Blaustein: Sniper Wolfs corpse
33. Yoshioka: Bridge on the third floor of the blast furnace
34. Mori: Lowest point of elevator (Comm Twr B)
35. Kinbara: Dark area of stairs
36. Tougo: End of boiler room (in Blast Furnace where the stem is)
37. Makimura: Hidden armory store room (behind the weakened wall)
38. Kutome: Observation room
39. Tanaka: Heliport, sleeping soilder
40. Shigeno: Heliport, security camera by staircase
41. Yamashita: Tip of nuke warhead in nuke storage room
42. Kobayashi: Johnny Sasaki holding cell, near DARPA chief
43. Scott Dolph: Way down in the dark from the walkway between Comm Tower
A and B
(see the "Eye
candy" section for samples)
Stealth
Gear: If
you submit to the torture the game will end sadly but you will be greatly
compensated with a stealth suite. You will be able to walk right in front
of the soldiers and they won't fire on you. If you get C4 you can plant
it on their backs and blow them to itty bitty scraps-o-soldier. The stealth
suite won't work on bosses or on unavoidable soldiers like the ones who
attack you in the cell or on the elevator.
Tuxedo:
When you finish the game
twice on the same memory card block while getting different endings each
time, the next time you play (while saving again) Snake willl play through
the game in a tux starting from when he's on the first elevaor. It doesn't
do any thing as far as I know but it's funny and the Bond similaruty is
obvious.
Red
Ninja: If
you can get the tuxedo you can have the ninja show up in a red exoskeleton
by simply not using the bandana or the stealth gear until you see him.
Again it doesn't do much but it's something to know.